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sim1222
/
osukey
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osukey
/
osu.Game
/
Beatmaps
/
ControlPoints
History
Dean Herbert
d988aa1680
Actually serialise
SampleControlPoint
s along with
HitObject
s
2021-08-31 15:14:03 +09:00
..
ControlPoint.cs
Actually serialise
SampleControlPoint
s along with
HitObject
s
2021-08-31 15:14:03 +09:00
ControlPointGroup.cs
Allow binding to ControlPointGroup's ControlPoints
2019-10-28 11:39:17 +09:00
ControlPointInfo.cs
Fix editor not cloning control points as expected
2021-08-30 21:55:08 +09:00
DifficultyControlPoint.cs
Combine logic of Difficulty and Timing pieces where feasible
2021-04-14 20:55:34 +09:00
EffectControlPoint.cs
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
SampleControlPoint.cs
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
TimingControlPoint.cs
Update design for TimingControlPoint
2021-04-14 20:11:47 +09:00