Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-03 22:56:36 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
2c2a4169c6c09e130b0782b823bf16b98fa9f6e5
osukey/osu.Game/Screens/Play
History
Dean Herbert 7c63c8394b Remove unnecessary depth setting.
2017-04-06 15:36:03 +09:00
..
Pause
fixes
2017-03-28 05:19:32 +03:00
FailOverlay.cs
InGameOverlay -> MenuOverlay.
2017-04-06 15:34:52 +09:00
KeyConversionInputManager.cs
Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter).
2017-03-14 16:00:35 +09:00
KeyCounter.cs
Reduce error count.
2017-03-09 14:24:16 +09:00
KeyCounterCollection.cs
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
KeyCounterKeyboard.cs
Use Color4Extensions from Framework and remove redundant Name
2017-03-04 19:42:37 +01:00
KeyCounterMouse.cs
Make everything share DropDown implementations again. Remove unnecessary files.
2017-03-16 21:17:14 +09:00
MenuOverlay.cs
InGameOverlay -> MenuOverlay.
2017-04-06 15:34:52 +09:00
PauseOverlay.cs
InGameOverlay -> MenuOverlay.
2017-04-06 15:34:52 +09:00
Player.cs
Remove unnecessary depth setting.
2017-04-06 15:36:03 +09:00
PlayerInputManager.cs
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
PlayerLoader.cs
Update async load usage to new style.
2017-04-02 15:56:12 +09:00
ReplayPlayer.cs
Refactor ReplayInputHandler creation for more flexibility.
2017-03-31 15:59:53 +09:00
SkipButton.cs
Do not shadow Colour in TwoLayerButton
2017-02-23 22:33:37 +01:00
Powered by Gitea Version: 1.24.2 Page: 119ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API