Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-06-27 22:27:57 +09:00
Code Issues Packages Projects Releases Wiki Activity
osukey/osu.Game/Screens
History
Salman Ahmed 016de2f5a0 Fix editor not always playing hitsounds with clock offsets applied
2022-11-19 05:15:22 +03:00
..
Backgrounds
Merge branch 'master' into editor-background
2022-11-08 17:18:34 +09:00
Edit
Fix editor not always playing hitsounds with clock offsets applied
2022-11-19 05:15:22 +03:00
Import
…
Menu
Eagerly dispose of triangles intro textures to avoid holding for full length of game session
2022-11-17 23:05:34 +09:00
OnlinePlay
Make score type consistent
2022-11-06 19:59:27 -03:00
Play
Fix initial visual state of positions before sort runs
2022-11-18 16:08:27 +09:00
Ranking
Remove various simple obsoletions
2022-10-28 13:20:58 +09:00
Select
add condition
2022-11-17 16:15:34 +08:00
Spectate
Remove no longer necessary switch case
2022-08-24 10:50:40 +03:00
Utility
Rename various cursor symbols
2022-10-11 16:21:01 +03:00
BackgroundScreen.cs
…
BackgroundScreenStack.cs
…
IHandlePresentBeatmap.cs
…
IHasSubScreenStack.cs
…
IOsuScreen.cs
Keep cursor hiding feature to gameplay screens for now
2022-10-20 03:44:58 +03:00
IPerformFromScreenRunner.cs
…
Loader.cs
Target rounded fragment shader
2022-11-12 17:18:23 +09:00
OsuScreen.cs
Keep cursor hiding feature to gameplay screens for now
2022-10-20 03:44:58 +03:00
OsuScreenDependencies.cs
…
OsuScreenStack.cs
…
ScorePresentType.cs
…
ScreenWhiteBox.cs
…
StartupScreen.cs
…
Powered by Gitea Version: 1.23.1 Page: 1791ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API