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osukey/osu.Game/Screens/Edit
History
Dean Herbert c3123bf117 Rename drag blueprint selection method for discoverability
2020-09-08 17:22:59 +09:00
..
Components
Start with a fresh beatmap when entering editor from main menu
2020-09-03 13:20:23 +09:00
Compose
Rename drag blueprint selection method for discoverability
2020-09-08 17:22:59 +09:00
Design
Better signify under construction screens in editor
2019-10-08 14:32:48 +09:00
Setup
Better signify under construction screens in editor
2019-10-08 14:32:48 +09:00
Timing
Increase max sane BPM value
2020-09-07 18:20:47 +09:00
BindableBeatDivisor.cs
Use foreach
2020-01-28 16:04:13 +09:00
Editor.cs
Merge branch 'master' into editor-new-beatmap
2020-09-07 14:30:41 +09:00
EditorBeatmap.cs
Change types back
2020-09-01 17:58:06 +02:00
EditorChangeHandler.cs
Add BeatmapSkin to EditorBeatmap
2020-08-30 21:12:45 +02:00
EditorClock.cs
Restore remaining editor components to use Beatmap.Track
2020-08-21 17:11:29 +09:00
EditorScreen.cs
Move EditorBeatmap construction/conversion to Editor
2019-12-30 14:51:14 +09:00
EditorScreenMode.cs
Fix remaining issues
2019-02-28 13:31:40 +09:00
EditorScreenWithTimeline.cs
Add loading spinner while editor screen loads
2020-08-18 00:47:32 +09:00
IEditorChangeHandler.cs
Add change state handling to the editor
2020-04-09 21:22:07 +09:00
LegacyEditorBeatmapPatcher.cs
Rename method
2020-08-07 22:31:41 +09:00
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