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osukey/osu.Game/Beatmaps/ControlPoints
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Dean Herbert caa88c6100 Use CreateCopy instead of Clone interface
I was going for conformity by using the IClonable interface, but it
doesn't look like we use it anywhere else in the project.
2021-01-05 13:13:52 +09:00
..
ControlPoint.cs
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
ControlPointGroup.cs
Allow binding to ControlPointGroup's ControlPoints
2019-10-28 11:39:17 +09:00
ControlPointInfo.cs
Use CreateCopy instead of Clone interface
2021-01-05 13:13:52 +09:00
DifficultyControlPoint.cs
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
EffectControlPoint.cs
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
SampleControlPoint.cs
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
TimingControlPoint.cs
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
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