This website requires JavaScript.
Explore
Help
Sign In
sim1222
/
osukey
Watch
1
Star
1
Fork
0
You've already forked osukey
mirror of
https://github.com/osukey/osukey.git
synced
2025-08-03 06:36:31 +09:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
326891f51c3f7e0a58bb6b62863a1b20d0b1b92c
osukey
/
osu.Game
/
Rulesets
/
Objects
History
smoogipoo
326891f51c
Add "Final" to better determine when to stop processing the hitobject
2017-11-02 21:54:28 +09:00
..
Drawables
Add "Final" to better determine when to stop processing the hitobject
2017-11-02 21:54:28 +09:00
Legacy
Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed.
Fixes
#1147
2017-08-21 11:58:54 +09:00
Types
Add hold note conversion.
2017-05-17 13:09:07 +09:00
BezierApproximator.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
CircularArcApproximator.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
HitObject.cs
Remove unused code for now
2017-09-12 18:52:15 +09:00
HitObjectParser.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
SliderCurve.cs
Fix code review issues
2017-10-12 22:27:22 +09:00