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mirror of https://github.com/osukey/osukey.git synced 2025-08-03 06:36:31 +09:00
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352a758f5ce14f4c6cdf9198b6e6a79948538939
osukey/osu.Game/Screens/Multi/Components
History
smoogipoo 352a758f5c Replace 3 occurrences of SpriteText.Current
2018-12-10 13:20:05 +09:00
..
BeatmapTitle.cs
Use bindable propagation rather than properties
2018-12-07 20:18:43 +09:00
BeatmapTypeInfo.cs
Use bindable propagation rather than properties
2018-12-07 20:18:43 +09:00
CreateRoomOverlay.cs
Set room host when the room is refreshed
2018-12-04 18:18:17 +09:00
DisableableTabControl.cs
Better disabling of various controls
2018-12-05 17:01:14 +09:00
DrawableGameType.cs
Move multiplayer screen components to osu.Game/Screens/Multi/Components
2018-05-10 20:44:24 -03:00
DrawableRoom.cs
Replace 3 occurrences of SpriteText.Current
2018-12-10 13:20:05 +09:00
GameTypePicker.cs
Better disabling of various controls
2018-12-05 17:01:14 +09:00
ModeTypeInfo.cs
Use bindable propagation rather than properties
2018-12-07 20:18:43 +09:00
ParticipantCount.cs
Use bindable propagation rather than properties
2018-12-07 20:18:43 +09:00
ParticipantInfo.cs
Use bindable propagation rather than properties
2018-12-07 20:18:43 +09:00
RoomAvailabilityPicker.cs
Better disabling of various controls
2018-12-05 17:01:14 +09:00
RoomInspector.cs
Replace 3 occurrences of SpriteText.Current
2018-12-10 13:20:05 +09:00
RoomSettingsOverlay.cs
Make match header not fade when beatmap changes
2018-12-06 18:31:12 +09:00
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