osukey/osu.Game.Tests/Visual/Multiplayer/TestSceneOverlinedParticipants.cs
Dean Herbert 35d3292200 Remove nesting of components inside overlined component
I think this makes things a bit more readable. The only weird case is
the transfer of details from the component to the `OverlinedHeader`, but
bindables make it not too bad.
2020-07-08 14:45:51 +09:00

49 lines
1.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Components;
using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneOverlinedParticipants : MultiplayerTestScene
{
protected override bool UseOnlineAPI => true;
public TestSceneOverlinedParticipants()
{
Room.RoomID.Value = 7;
}
[Test]
public void TestHorizontalLayout()
{
AddStep("create component", () =>
{
Child = new ParticipantsDisplay(Direction.Horizontal)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 500,
};
});
}
[Test]
public void TestVerticalLayout()
{
AddStep("create component", () =>
{
Child = new ParticipantsDisplay(Direction.Vertical)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500)
};
});
}
}
}