mirror of
https://github.com/osukey/osukey.git
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153 lines
4.6 KiB
C#
153 lines
4.6 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using System.Linq;
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namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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public class ScoresContainer : Container
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{
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private const int spacing = 15;
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private const int fade_duration = 200;
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private readonly FillFlowContainer flow;
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private readonly DrawableTopScore topScore;
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private readonly LoadingAnimation loadingAnimation;
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private readonly Box foreground;
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private GetScoresRequest request;
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private APIAccess api;
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private bool isLoading
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{
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set
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{
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foreground.FadeTo(value ? 1 : 0, fade_duration);
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loadingAnimation.FadeTo(value ? 1 : 0, fade_duration);
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}
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}
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private BeatmapInfo beatmap;
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public BeatmapInfo Beatmap
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{
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set
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{
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if (beatmap == value) return;
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beatmap = value;
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updateScores();
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}
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get { return beatmap; }
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}
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public ScoresContainer()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Width = 0.95f,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, spacing),
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Margin = new MarginPadding { Top = spacing },
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Children = new Drawable[]
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{
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topScore = new DrawableTopScore(),
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flow = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 1),
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},
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}
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},
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foreground = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black.Opacity(0.7f),
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Alpha = 0,
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},
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loadingAnimation = new LoadingAnimation
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Size = new Vector2(20),
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Margin = new MarginPadding { Top = 10 },
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Alpha = 0,
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(APIAccess api)
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{
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this.api = api;
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}
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private void updateScores()
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{
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request?.Cancel();
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if (!beatmap?.OnlineBeatmapID.HasValue ?? true)
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{
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clearAllScores();
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return;
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}
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isLoading = true;
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request = new GetScoresRequest(beatmap);
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request.Success += scores =>
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{
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var scoresAmount = scores.Scores.Count();
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if (scoresAmount == 0)
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{
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clearAllScores();
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return;
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}
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topScore.Score = scores.Scores.FirstOrDefault();
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topScore.Show();
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flow.Clear();
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if (scoresAmount < 2)
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{
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isLoading = false;
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return;
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}
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for (int i = 1; i < scoresAmount; i++)
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flow.Add(new DrawableScore(i, scores.Scores.ElementAt(i)));
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isLoading = false;
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};
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api.Queue(request);
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}
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private void clearAllScores()
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{
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topScore.Hide();
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flow.Clear();
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isLoading = false;
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}
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}
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}
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