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osukey/osu.Game.Rulesets.Mania/UI
History
Bartłomiej Dach 24d7fa03d8
Merge branch 'master' into legacy-jugement-match-stable-transforms
2020-11-18 20:33:58 +01:00
..
Components
only insert BufferedContainer when using FI
2020-07-13 13:43:32 +02:00
Column.cs
Fix hold note judgements displaying incorrectly
2020-11-17 13:37:58 +09:00
ColumnFlow.cs
Rename method
2020-08-25 18:44:32 +09:00
DefaultHitExplosion.cs
Re-implement support for small ticks
2020-07-29 16:14:19 +09:00
DrawableManiaJudgement.cs
Fix mania misses not correctly animating (temporary solution)
2020-11-18 19:34:00 +09:00
DrawableManiaRuleset.cs
Changed MIN_TIME_RANGE as well
2020-08-18 01:46:41 -07:00
IHitExplosion.cs
Re-implement support for small ticks
2020-07-29 16:14:19 +09:00
ManiaPlayfield.cs
Add initial beat snap grid implementation
2020-05-14 19:17:24 +09:00
ManiaPlayfieldAdjustmentContainer.cs
Expand mania to fit vertical screen bounds
2020-04-02 16:04:09 +09:00
ManiaReplayRecorder.cs
Fix catch positional data being incorrectly recorded
2020-03-24 15:38:54 +09:00
ManiaScrollingDirection.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
OrderedHitPolicy.cs
Completely remove check as it can occur for hits too
2020-11-11 12:53:32 +09:00
PlayfieldCoveringWrapper.cs
Use enum values instead of class override
2020-07-16 21:29:39 +09:00
PoolableHitExplosion.cs
Re-implement support for small ticks
2020-07-29 16:14:19 +09:00
Stage.cs
Fix hold note judgements displaying incorrectly
2020-11-17 13:37:58 +09:00
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