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osukey/osu.Game/Beatmaps
History
Dean Herbert 003cf53441 Streamline panel selection event logic.
Was previously firing multiple times where it was completely unnecessary. Also had bidirection firing going on.
2017-04-28 20:43:42 +09:00
..
Drawables
Streamline panel selection event logic.
2017-04-28 20:43:42 +09:00
Events
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Formats
Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects.
2017-04-22 21:33:11 +09:00
IO
Slightly clean up archive readers + decoders. Read beatmap version into BeatmapInfo.
2017-04-03 20:26:46 +09:00
Legacy
What even was this lol.
2017-03-18 18:38:51 +09:00
Timing
Merge branch 'master' into better-hitsounds
2017-04-06 16:00:56 +09:00
Beatmap.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
DifficultyCalculator.cs
Implement Taiko difficulty calculation.
2017-04-26 15:50:08 +09:00
WorkingBeatmap.cs
Allow transfer of previously loaded background between WorkingBeatmaps
2017-04-28 15:03:07 +09:00
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