osukey/osu.Game/Screens/Menu/IntroLegacy.cs

118 lines
3.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osuTK;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Screens;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.Menu
{
public class IntroLegacy : IntroScreen
{
protected override string BeatmapHash => "64E00D7022195959BFA3109D09C2E2276C8F12F486B91FCF6175583E973B48F2";
protected override string BeatmapFile => "welcome.osz";
private const double delay_step_two = 2142;
private SampleChannel welcome;
private SampleChannel pianoReverb;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
Seeya = audio.Samples.Get(@"Intro/welcome/seeya");
if (MenuVoice.Value)
{
welcome = audio.Samples.Get(@"Intro/welcome/welcome");
pianoReverb = audio.Samples.Get(@"Intro/welcome/welcome_piano");
}
}
protected override void LogoArriving(OsuLogo logo, bool resuming)
{
base.LogoArriving(logo, resuming);
if (!resuming)
{
welcome?.Play();
pianoReverb?.Play();
Scheduler.AddDelayed(delegate
{
StartTrack();
PrepareMenuLoad();
logo.ScaleTo(1);
logo.FadeIn();
Scheduler.Add(LoadMenu);
}, delay_step_two);
LoadComponentAsync(new FallbackIntroSequence
{
RelativeSizeAxes = Axes.Both
}, t =>
{
AddInternal(t);
t.Start(delay_step_two);
});
}
}
public override void OnSuspending(IScreen next)
{
this.FadeOut(300);
base.OnSuspending(next);
}
private class FallbackIntroSequence : Container
{
private OsuSpriteText welcomeText;
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
welcomeText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "welcome",
Padding = new MarginPadding { Bottom = 10 },
Font = OsuFont.GetFont(weight: FontWeight.Light, size: 42),
Alpha = 0,
Spacing = new Vector2(5),
},
};
}
public void Start(double length)
{
if (Children.Any())
{
// restart if we were already run previously.
FinishTransforms(true);
load();
}
double remainingTime() => length - TransformDelay;
using (BeginDelayedSequence(250, true))
{
welcomeText.FadeIn(700);
welcomeText.ScaleTo(welcomeText.Scale + new Vector2(0.5f), remainingTime(), Easing.Out);
}
}
}
}
}