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41b9a55460fe66256ec362a9e43e1a67bc4f26f3
osukey/osu.Game.Mode.Osu/Objects/Drawables/Pieces
History
Dean Herbert 41b9a55460 Simplify variables for snake start/end.
2016-12-07 16:00:29 +09:00
..
ApproachCircle.cs
Split ApproachCircle out into its own class.
2016-11-18 17:47:47 +09:00
CirclePiece.cs
Remove HitJudgementResolver; reimplement in DrawableHitObject.
2016-11-26 16:51:51 +09:00
ExplodePiece.cs
Shuffle namespaces and make hitcircle pieces reusable by other objects.
2016-11-17 17:21:23 +09:00
FlashPiece.cs
Shuffle namespaces and make hitcircle pieces reusable by other objects.
2016-11-17 17:21:23 +09:00
GlowPiece.cs
Shuffle namespaces and make hitcircle pieces reusable by other objects.
2016-11-17 17:21:23 +09:00
NumberPiece.cs
Shuffle namespaces and make hitcircle pieces reusable by other objects.
2016-11-17 17:21:23 +09:00
RingPiece.cs
Shuffle namespaces and make hitcircle pieces reusable by other objects.
2016-11-17 17:21:23 +09:00
SliderBall.cs
Add repeat graphics, fine-tune scale of various elements.
2016-12-07 00:02:27 +09:00
SliderBody.cs
Simplify variables for snake start/end.
2016-12-07 16:00:29 +09:00
SliderBouncer.cs
Add repeat graphics, fine-tune scale of various elements.
2016-12-07 00:02:27 +09:00
Triangles.cs
Use new framework-level triangles.
2016-12-01 19:12:35 +01:00
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