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456aee63caa50e04e809af0eb31aaa9520f98f37
osukey/osu.Game.Modes.Taiko
History
smoogipooo 456aee63ca Mode IBeatmapConverter and IBeatmapProcessor to osu.Game.Modes.Beatmaps namespace.
2017-04-18 09:36:08 +09:00
..
Beatmaps
Mode IBeatmapConverter and IBeatmapProcessor to osu.Game.Modes.Beatmaps namespace.
2017-04-18 09:36:08 +09:00
Judgements
Make combo be changed by the base ScoreProcessor.
2017-04-06 14:37:21 +09:00
Mods
Update to match new replay structure.
2017-03-31 16:20:31 +09:00
Objects
General cleanup.
2017-04-10 11:54:01 +09:00
Properties
Remove all trailing whitespaces in this repo.
2017-04-06 16:21:18 +08:00
Replays
Define TickRate to adjust rate of ticks externally, removing todo.
2017-04-03 15:32:38 +09:00
Scoring
Make combo be changed by the base ScoreProcessor.
2017-04-06 14:37:21 +09:00
UI
Mode IBeatmapConverter and IBeatmapProcessor to osu.Game.Modes.Beatmaps namespace.
2017-04-18 09:36:08 +09:00
OpenTK.dll.config
Add/update license headers.
2017-02-14 18:17:35 +09:00
osu.Game.Modes.Taiko.csproj
Explicitly set C# 6.0 for now.
2017-04-16 06:44:08 +09:00
packages.config
Update nuget packages.
2017-04-12 19:35:16 +09:00
TaikoDifficultyCalculator.cs
Mode IBeatmapConverter and IBeatmapProcessor to osu.Game.Modes.Beatmaps namespace.
2017-04-18 09:36:08 +09:00
TaikoRuleset.cs
Make a RulesetDatabase.
2017-04-17 17:43:48 +09:00
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