Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-03 22:56:36 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
46ea0f44ebea09f3cd7dbca57a308ec05dd69317
osukey/osu.Game/Screens
History
Dan Balasescu 46ea0f44eb Merge branch 'master' into beatmap-difficulty-cache-nullable
2021-02-25 22:52:15 +09:00
..
Backgrounds
Make IAPIProvider read-only bindables into IBindables
2020-12-18 15:16:36 +09:00
Edit
Move default sample addition to inside PlacementBlueprint
2021-02-11 17:16:18 +09:00
Import
Reorder functions and simplify transform logic
2020-12-15 13:04:11 +09:00
Menu
Merge branch 'master' into localisation-refactor-framework
2021-02-25 17:28:55 +09:00
OnlinePlay
Merge branch 'master' into localisation-refactor-framework
2021-02-25 17:28:55 +09:00
Play
Merge branch 'master' into localisation-refactor-framework
2021-02-25 17:28:55 +09:00
Ranking
Merge branch 'master' into localisation-refactor-framework
2021-02-25 17:28:55 +09:00
Select
Merge branch 'master' into beatmap-difficulty-cache-nullable
2021-02-25 22:52:15 +09:00
BackgroundScreen.cs
Fix test failures in PerformFromScreen tests
2021-02-15 17:14:41 +09:00
BackgroundScreenStack.cs
…
IHasSubScreenStack.cs
Add the ability for PerformFromMenuRunner to inspect nested screen stacks
2021-02-19 17:58:04 +09:00
IOsuScreen.cs
Extract UserActivity logic to OsuGame.
2020-11-08 12:29:52 +01:00
Loader.cs
…
OsuScreen.cs
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
OsuScreenDependencies.cs
…
OsuScreenStack.cs
…
ScorePresentType.cs
…
ScreenWhiteBox.cs
…
StartupScreen.cs
…
Powered by Gitea Version: 1.24.2 Page: 1062ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API