Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-04 15:16:38 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
493c095535c3acdddfada39ab29ecfd430c7afe9
osukey/osu.Game/Screens
History
Christine Chen 493c095535 Fixed code style
2021-04-08 20:28:23 -04:00
..
Backgrounds
Make IAPIProvider read-only bindables into IBindables
2020-12-18 15:16:36 +09:00
Edit
Merge pull request #12283 from bdach/setup-screen-design-refresh
2021-04-06 18:33:34 +09:00
Import
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Menu
Remove iOS multiplayer blocking code
2021-03-08 14:35:22 +09:00
OnlinePlay
Fix typo in class name
2021-04-07 16:45:10 +09:00
Play
Fixed code style
2021-04-08 20:28:23 -04:00
Ranking
Merge branch 'master' into localisation-refactor-framework
2021-02-25 17:28:55 +09:00
Select
Add back "rewind" text, showing temporarily after a rewind occurs
2021-04-07 18:29:45 +09:00
Spectate
Schedule spectator callbacks
2021-04-02 21:27:20 +09:00
BackgroundScreen.cs
Fix potential cross-thread drawable mutation in IntroTriangles
2021-03-08 13:30:07 +09:00
BackgroundScreenStack.cs
…
IHandlePresentBeatmap.cs
Remove explicit public definition
2021-03-03 19:03:45 +09:00
IHasSubScreenStack.cs
Add the ability for PerformFromMenuRunner to inspect nested screen stacks
2021-02-19 17:58:04 +09:00
IOsuScreen.cs
Extract UserActivity logic to OsuGame.
2020-11-08 12:29:52 +01:00
Loader.cs
…
OsuScreen.cs
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
OsuScreenDependencies.cs
…
OsuScreenStack.cs
…
ScorePresentType.cs
…
ScreenWhiteBox.cs
…
StartupScreen.cs
…
Powered by Gitea Version: 1.24.2 Page: 1065ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API