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osukey/osu.Game.Rulesets.Catch
History
Bartłomiej Dach ad85c5f538 Add base legacy skin transformer
2020-06-21 23:06:55 +02:00
..
Beatmaps
Merge branch 'master' into move-setter-to-duration
2020-06-01 15:55:48 +09:00
Difficulty
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
Judgements
Adjust catch HP increase values
2020-01-07 15:09:30 +09:00
MathUtils
Fix some weird private field names
2019-12-11 14:10:35 +09:00
Mods
Add spaces to comments
2020-05-04 18:36:24 -07:00
Objects
Merge branch 'master' into move-setter-to-duration
2020-06-01 15:55:48 +09:00
Properties
Merge remote-tracking branch 'upstream/master' into android
2019-01-29 18:13:43 -06:00
Replays
Add spaces to comments
2020-05-04 18:36:24 -07:00
Resources/Testing/Beatmaps
Trim unnecessary file contents
2019-08-01 18:04:57 +09:00
Scoring
Implement break/gameplay start times
2019-12-26 15:00:58 +09:00
Skinning
Add base legacy skin transformer
2020-06-21 23:06:55 +02:00
UI
Centralise trail visibility state management
2020-05-10 17:05:30 +02:00
CatchInputManager.cs
Fix remaining issues
2019-02-28 13:31:40 +09:00
CatchRuleset.cs
Rework lookups to not require total playfield columns
2020-04-03 12:31:05 +09:00
CatchSkinComponent.cs
Revert SkinnableSprite lookups to old behaviour
2019-09-03 14:21:54 +09:00
CatchSkinComponents.cs
Add catcher kiai/fail animation states
2020-03-10 15:28:37 +09:00
osu.Game.Rulesets.Catch.csproj
Update .Net Standard projects to 2.1
2019-11-18 18:35:58 +08:00
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