This website requires JavaScript.
Explore
Help
Sign In
sim1222
/
osukey
Watch
1
Star
1
Fork
0
You've already forked osukey
mirror of
https://github.com/osukey/osukey.git
synced
2025-08-03 06:36:31 +09:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
4c2554595eba4b035435fedc50795bee09c1ef0f
osukey
/
osu.Game
/
Rulesets
/
Objects
/
Drawables
History
Aergwyn
4c2554595e
implement hidden (mostly)
...
some things work and others don't, I dunno
2017-12-26 17:25:18 +01:00
..
ArmedState.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
DrawableHitObject.cs
implement hidden (mostly)
2017-12-26 17:25:18 +01:00
DrawableScrollingHitObject.cs
Disable masking optimisations for scrolling hit objects
2017-09-13 15:57:40 +09:00
HitResult.cs
Combine Judgement.HitResults into one.
2017-09-06 17:01:48 +09:00
IDrawableHitObjectWithProxiedApproach.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
IScrollingHitObject.cs
Reduce implementation overhead in actually positioning hitobjects and making them scroll.
2017-08-07 16:02:38 +09:00