osukey/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs
2020-08-06 19:05:15 +09:00

27 lines
853 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using osu.Framework.Extensions.ObjectExtensions;
namespace osu.Game.Tests.Visual
{
/// <summary>
/// Test case which adjusts the beatmap's rate to match any speed adjustments in visual tests.
/// </summary>
public abstract class RateAdjustedBeatmapTestScene : ScreenTestScene
{
protected override void Update()
{
base.Update();
// note that this will override any mod rate application
if (MusicController.TrackLoaded)
{
Debug.Assert(MusicController.CurrentTrack != null);
MusicController.CurrentTrack.Tempo.Value = Clock.Rate;
}
}
}
}