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4dbc6ad4d0e34c1560701be25b852a29eb678869
osukey/osu.Game.Mode.Osu/Objects
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Thomas Müller 4dbc6ad4d0 Construct drawable slider paths smoothly using the optimized slider curve instead of by discrete individual re-sampled segments.
2016-12-03 11:43:56 +01:00
..
Drawables
Construct drawable slider paths smoothly using the optimized slider curve instead of by discrete individual re-sampled segments.
2016-12-03 11:43:56 +01:00
BezierApproximator.cs
Tidy up Slider class.
2016-11-29 21:29:53 +09:00
HitCircle.cs
Standardise some naming and make hitcircles feel better.
2016-11-19 19:07:57 +09:00
OsuHitObject.cs
Standardise some naming and make hitcircles feel better.
2016-11-19 19:07:57 +09:00
OsuHitObjectConverter.cs
Standardise some naming and make hitcircles feel better.
2016-11-19 19:07:57 +09:00
OsuHitObjectParser.cs
Standardise some naming and make hitcircles feel better.
2016-11-19 19:07:57 +09:00
Slider.cs
Add treatment of slider segments encoded by the same vertex appearing twice in succession.
2016-11-29 21:31:01 +01:00
SliderCurve.cs
Construct drawable slider paths smoothly using the optimized slider curve instead of by discrete individual re-sampled segments.
2016-12-03 11:43:56 +01:00
Spinner.cs
Standardise some naming and make hitcircles feel better.
2016-11-19 19:07:57 +09:00
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