mirror of
https://github.com/osukey/osukey.git
synced 2025-05-07 14:47:22 +09:00
57 lines
2.3 KiB
C#
57 lines
2.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Rulesets.Osu.Edit;
|
|
using osu.Game.Tests.Visual;
|
|
using osuTK;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Tests.Editor
|
|
{
|
|
public class TestSceneOsuEditorGrids : EditorTestScene
|
|
{
|
|
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
|
|
|
[Test]
|
|
public void TestGridExclusivity()
|
|
{
|
|
AddStep("enable distance snap grid", () => InputManager.Key(Key.T));
|
|
AddStep("select second object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.ElementAt(1)));
|
|
AddUntilStep("distance snap grid visible", () => this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
|
|
|
|
AddStep("enable rectangular grid", () => InputManager.Key(Key.Y));
|
|
AddUntilStep("distance snap grid hidden", () => !this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
|
|
AddUntilStep("rectangular grid visible", () => this.ChildrenOfType<OsuRectangularPositionSnapGrid>().Any());
|
|
|
|
AddStep("enable distance snap grid", () => InputManager.Key(Key.T));
|
|
AddUntilStep("distance snap grid visible", () => this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
|
|
AddUntilStep("rectangular grid hidden", () => !this.ChildrenOfType<OsuRectangularPositionSnapGrid>().Any());
|
|
}
|
|
|
|
[Test]
|
|
public void TestGridSizeToggling()
|
|
{
|
|
AddStep("enable rectangular grid", () => InputManager.Key(Key.Y));
|
|
AddUntilStep("rectangular grid visible", () => this.ChildrenOfType<OsuRectangularPositionSnapGrid>().Any());
|
|
gridSizeIs(4);
|
|
|
|
nextGridSizeIs(8);
|
|
nextGridSizeIs(16);
|
|
nextGridSizeIs(32);
|
|
nextGridSizeIs(4);
|
|
}
|
|
|
|
private void nextGridSizeIs(int size)
|
|
{
|
|
AddStep("toggle to next grid size", () => InputManager.Key(Key.G));
|
|
gridSizeIs(size);
|
|
}
|
|
|
|
private void gridSizeIs(int size)
|
|
=> AddAssert($"grid size is {size}", () => this.ChildrenOfType<OsuRectangularPositionSnapGrid>().Single().Spacing == new Vector2(size));
|
|
}
|
|
}
|