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4f8240f19a5619a2899794e4b06232448b758e33
osukey/osu.Game.Rulesets.Catch/Mods
History
Dean Herbert 0ccdfeea57 Fix code quality issues
2021-04-24 14:35:49 +09:00
..
CatchModAutoplay.cs
Allow autoplay score generation to access mod list
2021-02-07 18:35:34 +01:00
CatchModCinema.cs
Allow autoplay score generation to access mod list
2021-02-07 18:35:34 +01:00
CatchModClassic.cs
Implement "classic" mod for all other legacy rulesets
2021-04-21 09:14:33 +03:00
CatchModDaycore.cs
…
CatchModDifficultyAdjust.cs
Merge branch 'master' into difficulty-adjustment-extension
2021-02-10 20:42:08 +09:00
CatchModDoubleTime.cs
…
CatchModEasy.cs
Reduce duplication by extracting ModEasyWithExtraLives
2020-11-16 19:54:00 +01:00
CatchModFlashlight.cs
…
CatchModFloatingFruits.cs
Fix code quality issues
2021-04-24 14:35:49 +09:00
CatchModHalfTime.cs
…
CatchModHardRock.cs
Make catch HR properly utilise the RNG
2019-08-01 13:10:20 +09:00
CatchModHidden.cs
Move bool one level down
2021-03-30 14:33:55 +09:00
CatchModNightcore.cs
implement backing beats for nightcore mods
2019-12-15 16:56:02 +08:00
CatchModNoFail.cs
…
CatchModPerfect.cs
Make perfect mod ignore all non-combo-affecting hitobjects
2020-07-21 17:04:45 +09:00
CatchModRelax.cs
Fix osu!catch relax mod
2020-08-23 17:34:57 +02:00
CatchModSuddenDeath.cs
…
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