Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-05-09 07:37:22 +09:00
Code Issues Packages Projects Releases Wiki Activity
osukey/osu.Game.Rulesets.Catch.Tests/Editor
History
Darius Wattimena 5d8f35f3c9 Code cleanup and added tests for the spinner check
2021-11-10 00:16:29 +01:00
..
Checks
Code cleanup and added tests for the spinner check
2021-11-10 00:16:29 +01:00
CatchEditorTestSceneContainer.cs
Add catch selection blueprint visual test scene (without tests)
2021-07-08 15:42:29 +09:00
CatchPlacementBlueprintTestScene.cs
Fix placement blueprint animation is not running in test scene
2021-07-08 16:17:09 +09:00
CatchSelectionBlueprintTestScene.cs
Use object initialiser (fixes CI inspection)
2021-10-07 16:51:42 +09:00
TestSceneBananaShowerPlacementBlueprint.cs
Copy BaseDifficulty to Beatmap<T> and move all write operations across
2021-10-06 15:10:45 +09:00
TestSceneCatchDistanceSnapGrid.cs
Add very basic distance snap grid for catch editor
2021-10-25 15:25:59 +09:00
TestSceneEditor.cs
Add empty catch hit object composer
2021-06-22 17:20:13 +09:00
TestSceneFruitPlacementBlueprint.cs
Add a test of fruit placement blueprint
2021-07-08 16:12:08 +09:00
TestSceneJuiceStreamPlacementBlueprint.cs
Copy BaseDifficulty to Beatmap<T> and move all write operations across
2021-10-06 15:10:45 +09:00
TestSceneJuiceStreamSelectionBlueprint.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Powered by Gitea Version: 1.23.1 Page: 266ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API