Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-04 07:06:35 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
54503eef71d409ebc842fd0df028833f93e67d5b
osukey/osu.Game/Rulesets
History
smoogipooo 54503eef71 Rename *ScrollingDrawableTimingSection -> *ScrollingContainer, move LinearScrollingContainer to osu.Game, make SpeedAdjustmentContainer non-abstract.
2017-08-04 22:50:29 +09:30
..
Beatmaps
Split ControlPoint into different types.
2017-05-23 14:03:40 +09:00
Judgements
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Mods
Change to fa_question for now, pending flyte redesign.
2017-06-05 09:40:22 +09:00
Objects
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Replays
CI fixes
2017-04-29 02:30:34 +08:00
Scoring
*Database -> *Store
2017-07-27 16:56:41 +09:00
Timing
Rename *ScrollingDrawableTimingSection -> *ScrollingContainer, move LinearScrollingContainer to osu.Game, make SpeedAdjustmentContainer non-abstract.
2017-08-04 22:50:29 +09:30
UI
Implement SpeedAdjustedPlayfield and a new HitRenderer derivation.
2017-08-04 20:11:18 +09:30
BeatmapStatistic.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
Ruleset.cs
Merge branch 'master' into fixes
2017-08-04 13:49:03 +08:00
RulesetInfo.cs
Split out BeatmapDatabase into BeatmapStore
2017-07-26 16:31:34 +09:00
RulesetStore.cs
Optimise file lookups and other database operations
2017-08-01 17:37:21 +09:00
Powered by Gitea Version: 1.24.2 Page: 143ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API