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56bf49c85c525547c6ebe8bb1656b69e1cd2b0ec
osukey/osu.Game.Rulesets.Osu/Edit
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Naxess 56bf49c85c Take IWorkingBeatmap instead of WorkingBeatmap
This makes testing much easier, and allows for checking of any class deriving from that interface, including `WorkingBeatmap`.
2021-04-18 01:21:20 +02:00
..
Blueprints
Handle control point deletion when the resulting slider would be too short to be useful
2021-04-16 15:45:24 +09:00
Checks
Take IWorkingBeatmap instead of WorkingBeatmap
2021-04-18 01:21:20 +02:00
DrawableOsuEditRuleset.cs
Restore accidently removed comment
2020-11-22 18:51:16 +09:00
HitCircleCompositionTool.cs
Add icons for editor toolbox tools
2020-09-09 18:40:01 +09:00
OsuBeatmapVerifier.cs
Use WorkingBeatmap instead of IBeatmap
2021-04-17 17:33:53 +02:00
OsuBlueprintContainer.cs
Pass HitObjectComposer to BlueprintContainer via ctor
2020-11-13 16:59:37 +09:00
OsuDistanceSnapGrid.cs
Snap based on end position/time of the previous object
2019-12-17 16:35:40 +09:00
OsuHitObjectComposer.cs
return a string instead
2021-03-29 17:29:05 +08:00
OsuSelectionHandler.cs
Merge branch 'fix-slider-scale-crash' into fix-slider-zero-length
2021-04-16 16:58:19 +09:00
SliderCompositionTool.cs
Add icons for editor toolbox tools
2020-09-09 18:40:01 +09:00
SpinnerCompositionTool.cs
Add icons for editor toolbox tools
2020-09-09 18:40:01 +09:00
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