Files
osukey/osu.Game
ekrctb 57ba7b7cbb Partially revert the changes of CurrentFrame and NextFrame for compatibility
Making those always non-null is postponed as when a replay's frame contains keypress the behavior is changed.
Previously, the key is pressed at the time of the first frame. But using non-null frames means the key is pressed at negative infinity.
However, I think the new way of always using non-null frames makes the client code so I plan to bundle the change to more breaking changes.
2021-04-13 15:55:23 +09:00
..
2021-04-12 17:46:14 +09:00
2021-03-21 11:05:15 +01:00
2021-04-12 17:46:14 +09:00
2021-04-12 17:46:14 +09:00
2021-04-09 13:56:58 +09:00
2021-04-12 20:50:18 +09:00
2021-04-12 17:46:14 +09:00
2021-04-12 17:46:14 +09:00
2021-04-12 19:22:07 +09:00
2021-04-05 22:30:51 +09:00