osukey/osu.Game/Overlays/Changelog/ChangelogHeader.cs

164 lines
4.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
using osuTK;
namespace osu.Game.Overlays.Changelog
{
public class ChangelogHeader : OverlayHeader
{
public Action ListingSelected;
private const string listing_string = "Listing";
public ChangelogHeader()
{
TabControl.AddItem(listing_string);
TabControl.Current.ValueChanged += e =>
{
if (e.NewValue == listing_string)
ListingSelected?.Invoke();
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
TabControl.AccentColour = colours.Violet;
}
private APIChangelogBuild displayedBuild;
private ChangelogHeaderTitle title;
public void ShowBuild(APIChangelogBuild build)
{
hideBuildTab();
displayedBuild = build;
TabControl.AddItem(build.ToString());
TabControl.Current.Value = build.ToString();
title.Version = build.UpdateStream.DisplayName;
}
public void ShowListing()
{
hideBuildTab();
title.Version = null;
}
private void hideBuildTab()
{
if (displayedBuild != null)
{
TabControl.RemoveItem(displayedBuild.ToString());
displayedBuild = null;
}
}
protected override Drawable CreateBackground() => new HeaderBackground();
protected override Drawable CreateContent() => new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
// todo: move badge display here
}
};
protected override ScreenTitle CreateTitle() => title = new ChangelogHeaderTitle();
public class HeaderBackground : Sprite
{
public HeaderBackground()
{
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fill;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Headers/changelog");
}
}
private class ChangelogHeaderTitle : ScreenTitle
{
public string Version
{
set => Section = value ?? listing_string;
}
public ChangelogHeaderTitle()
{
Title = "Changelog";
Version = null;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AccentColour = colours.Violet;
}
protected override Drawable CreateIcon() => new ChangelogIcon();
internal class ChangelogIcon : CompositeDrawable
{
private const float circle_allowance = 0.8f;
[BackgroundDependencyLoader]
private void load(TextureStore textures, OsuColour colours)
{
Size = new Vector2(ICON_SIZE / circle_allowance);
InternalChildren = new Drawable[]
{
new CircularContainer
{
Masking = true,
BorderColour = colours.Violet,
BorderThickness = 3,
MaskingSmoothness = 1,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Sprite
{
RelativeSizeAxes = Axes.Both,
Texture = textures.Get(@"Icons/changelog"),
Size = new Vector2(circle_allowance),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.Violet,
Alpha = 0,
AlwaysPresent = true,
},
}
},
};
}
}
}
}
}