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osukey/osu.Game/Screens/Edit/Compose/Components
History
smoogipoo 58c8184ad7 Define blueprint order similarly to hitobjects
2020-11-17 22:56:31 +09:00
..
Timeline
Define blueprint order similarly to hitobjects
2020-11-17 22:56:31 +09:00
BeatDivisorControl.cs
Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs
2020-03-18 00:04:03 +02:00
BlueprintContainer.cs
Define blueprint order similarly to hitobjects
2020-11-17 22:56:31 +09:00
CircularDistanceSnapGrid.cs
Fix distance snap grid showing incorrect colouring
2020-01-28 11:59:21 +09:00
ComposeBlueprintContainer.cs
Add timeline visible range adjustment
2020-11-13 17:10:29 +09:00
DistanceSnapGrid.cs
Change snapping to be screen space coordinate based
2020-05-20 21:00:29 +09:00
DragBox.cs
Split out classes and simplify construction of buttons
2020-10-01 16:34:34 +09:00
MoveSelectionEvent.cs
Remove unused ScreenSpaceStartPosition field
2020-01-23 14:30:25 +09:00
SelectionBlueprintContainer.cs
Define blueprint order similarly to hitobjects
2020-11-17 22:56:31 +09:00
SelectionBox.cs
Ensure hotkey actions are executable in handler
2020-11-03 18:01:12 +01:00
SelectionBoxDragHandle.cs
Split out classes and simplify construction of buttons
2020-10-01 16:34:34 +09:00
SelectionBoxDragHandleButton.cs
Split out classes and simplify construction of buttons
2020-10-01 16:34:34 +09:00
SelectionHandler.cs
Add more missed null checks
2020-11-14 15:52:12 +01:00
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