Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-06-03 20:07:18 +09:00
Code Issues Packages Projects Releases Wiki Activity
osukey/osu.Game/Screens/Multi/Match/Components
History
ProgrammaticNajel 593e0b36f5 Add overflow padding in other multiplayer screen components
Added padding to Room Creation and Beatmap Selection in Multiplayer.
2019-01-24 19:42:35 +08:00
..
GameTypePicker.cs
Split class out
2018-12-26 16:50:50 +09:00
Header.cs
Add overflow padding in other multiplayer screen components
2019-01-24 17:40:48 +08:00
HeaderButton.cs
Fix up header sizing + styling
2018-12-14 14:30:39 +09:00
HostInfo.cs
CI fixes
2018-12-27 16:28:17 +09:00
Info.cs
Add overflow padding in other multiplayer screen components
2019-01-24 17:40:48 +08:00
MatchChatDisplay.cs
Allow channel manager and osugame to be null
2018-12-22 14:38:46 +09:00
MatchLeaderboard.cs
Show room leaderboard instead in the lounge
2019-01-08 19:24:55 +09:00
MatchLeaderboardScore.cs
CI fixes
2018-12-27 16:28:17 +09:00
MatchPage.cs
Renamespace
2018-12-10 19:27:25 +09:00
MatchSettingsOverlay.cs
Add overflow padding in other multiplayer screen components
2019-01-24 19:42:35 +08:00
MatchTabControl.cs
Move beatmap + mod info to header
2018-12-20 15:17:33 +09:00
Participants.cs
Participants
2018-12-26 21:58:14 +09:00
ReadyButton.cs
Disallow starting gameplay if there's not enough time in the room
2018-12-19 10:52:15 +09:00
RoomAvailabilityPicker.cs
Renamespace
2018-12-10 19:27:25 +09:00
ViewBeatmapButton.cs
Enable/disable the view beatmap + ready buttons based on beatmap presence
2018-12-14 15:04:04 +09:00
Powered by Gitea Version: 1.23.1 Page: 162ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API