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osukey/osu.Game.Rulesets.Catch
History
Dan Balasescu bce20e0a59 Merge branch 'master' into adjust-flashlight
2022-10-07 14:45:30 +09:00
..
Beatmaps
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Difficulty
Add versioning to difficulty calculators
2022-07-21 18:15:25 +09:00
Edit
Update usages of RemoveInternal
2022-08-29 15:57:40 +09:00
Judgements
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Mods
Adjust catch flashlight to closely match classic
2022-10-07 14:34:48 +09:00
Objects
Rename ClampToPlayField
2022-09-21 17:14:02 +02:00
Properties
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Replays
Remove the nullable disable annotation and fix the breaking api.
2022-07-02 13:33:05 +08:00
Resources/Testing/Beatmaps
Fix use of incorrect variable, add test
2021-12-16 19:26:36 +09:00
Scoring
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Skinning
Apply more renames
2022-09-18 18:19:00 +09:00
UI
Simplify check conditionals
2022-10-07 02:22:13 +09:00
CatchInputManager.cs
add basic touch functionality
2022-08-13 18:02:29 +08:00
CatchRuleset.cs
Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins
2022-09-15 20:18:10 +09:00
CatchSkinComponent.cs
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
CatchSkinComponents.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
osu.Game.Rulesets.Catch.csproj
Adjust package titles
2021-01-18 11:08:03 +09:00
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