Files
osukey/osu.Game/Online/Multiplayer
Dean Herbert 5c571996d8 Avoid multiplayer crashes when events arrive in unexpected order
Intended to be a temporary fix for
https://github.com/ppy/osu/issues/17713 while a more permanent solution
is established. A proper fix is actually quite simple, but updating the
test to work with it is... *slightly* more complicated.

This hotfix will mean that if a `UserJoined` event arrives during the
unobserved window during room join (of the local user), the local user
still won't see the joining user, but the game won't crash as a result.
2022-04-08 17:55:47 +09:00
..
2021-11-11 14:02:12 +09:00
2021-11-11 14:02:12 +09:00
2021-11-19 18:42:34 +09:00