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sim1222
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osukey
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5cd43b3a7fc2f267628e5b1b979affa52d4f9e2d
osukey
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osu.Game
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Rulesets
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Difficulty
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Samuel Cattini-Schultz
5cd43b3a7f
Set default history retention to 0 for Skill and override in StrainSkill
...
Some skills might not even require history retention, so why waste the allocations?
2021-04-06 11:53:31 +10:00
..
Preprocessing
Refactor to encapsulate strain logic into Skill class
2021-04-03 20:47:43 +11:00
Skills
Set default history retention to 0 for Skill and override in StrainSkill
2021-04-06 11:53:31 +10:00
Utils
Add more descriptive xmldoc for ReverseQueue
2021-04-06 11:30:58 +10:00
DifficultyAttributes.cs
Move MaxCombo to base DifficultyAttributes
2020-08-28 19:16:20 +09:00
DifficultyCalculator.cs
Refactor Skill.Process() to not require calling base.Process()
2021-04-05 22:14:59 +10:00
PerformanceCalculator.cs
Remove IBeatmap from PerformanceCalculator.
2020-10-02 19:24:30 +02:00