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5ea948aabe67b7ec36eddb884c158d4540141051
osukey/osu.Game/Storyboards/Drawables
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Dean Herbert 5ea948aabe Bypass 640x480 coordinate space for video storyboard elements
This allows the `FillMode.Fill` to take up the full space of the
storyboard container.
2021-05-25 16:17:29 +09:00
..
DrawablesExtensions.cs
Update framework
2019-08-21 13:29:50 +09:00
DrawableStoryboard.cs
Allow storyboards to be widescreen if only a video element exists
2021-05-25 16:07:19 +09:00
DrawableStoryboardAnimation.cs
Update HasFlag usages to HasFlagFast
2021-02-25 15:38:56 +09:00
DrawableStoryboardLayer.cs
Bypass 640x480 coordinate space for video storyboard elements
2021-05-25 16:17:29 +09:00
DrawableStoryboardSample.cs
Fix storyboard sample lifetimes not set if seeked past
2021-04-20 17:14:48 +09:00
DrawableStoryboardSprite.cs
Update HasFlag usages to HasFlagFast
2021-02-25 15:38:56 +09:00
DrawableStoryboardVideo.cs
Fix storyboard video playback when not starting at beginning of beatmap
2020-07-16 14:25:45 +09:00
IFlippable.cs
Fix storyboard vectorscale and scale cross-pollution
2019-12-18 17:21:38 +09:00
IVectorScalable.cs
Fix storyboard vectorscale and scale cross-pollution
2019-12-18 17:21:38 +09:00
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