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osukey/osu.Game.Rulesets.Mania/UI
History
Dean Herbert d587dc6203 Populate new approach rate where required
2021-09-03 17:11:12 +09:00
..
Components
Remove allowFallback parameters completely
2021-05-27 14:50:42 +09:00
Column.cs
Split out separate component
2021-08-25 16:56:44 +09:00
ColumnFlow.cs
Rename method
2020-08-25 18:44:32 +09:00
DefaultHitExplosion.cs
Adjust namespace
2020-12-07 12:32:52 +09:00
DrawableManiaJudgement.cs
Fix osu! judgements getting scaled twice over different durations
2021-09-02 16:31:43 +09:00
DrawableManiaRuleset.cs
Populate new approach rate where required
2021-09-03 17:11:12 +09:00
IHitExplosion.cs
Re-implement support for small ticks
2020-07-29 16:14:19 +09:00
ManiaPlayfield.cs
Update playfield/stage/column implementations for pooling
2021-05-12 16:56:07 +09:00
ManiaPlayfieldAdjustmentContainer.cs
Expand mania to fit vertical screen bounds
2020-04-02 16:04:09 +09:00
ManiaReplayRecorder.cs
Pass a score to the replay recorder to allow reading more general scoring data
2020-12-14 16:52:14 +09:00
ManiaScrollingDirection.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
OrderedHitPolicy.cs
Completely remove check as it can occur for hits too
2020-11-11 12:53:32 +09:00
PlayfieldCoveringWrapper.cs
Use enum values instead of class override
2020-07-16 21:29:39 +09:00
PoolableHitExplosion.cs
Initial implementation of DHO pooling
2021-05-12 16:35:05 +09:00
Stage.cs
Move column changing logic to ManiaSelectionHandler
2021-05-13 20:13:50 +09:00
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