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osukey/osu.Game/Rulesets/Edit
History
Dean Herbert 693ecdf62a Refactor some incorrect/outdated terminology
2021-09-06 21:32:43 +09:00
..
Checks
Add zero-length objects check and tests
2021-07-13 10:50:11 +02:00
Tools
Add icons for editor toolbox tools
2020-09-09 18:40:01 +09:00
BeatmapVerifier.cs
Add new checks to verifiers
2021-07-13 10:53:25 +02:00
BeatmapVerifierContext.cs
Fix formatting of #nullable enable
2021-05-14 03:38:35 +02:00
DrawableEditorRulesetWrapper.cs
Remove replay logic from DrawableRuleset (and implement in DrawableEditorRulesetWrapper)
2021-06-02 11:06:30 +09:00
HitObjectComposer.cs
Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
2021-09-03 17:11:12 +09:00
HitObjectSelectionBlueprint.cs
Fix hit object selection blueprint potential null reference
2021-07-08 14:19:00 +09:00
IBeatmapVerifier.cs
Move IBeatmap arg into context
2021-05-13 11:24:22 +02:00
IBeatSnapProvider.cs
Fix beat snap implementation being incorrect
2020-01-28 12:48:24 +09:00
IPositionSnapProvider.cs
Refactor some incorrect/outdated terminology
2021-09-06 21:32:43 +09:00
PlacementBlueprint.cs
Fix PlacementBlueprint using the wrong beatmap when applying defaults
2021-05-19 18:34:07 +09:00
ScrollingToolboxGroup.cs
Use the existing toolbox design
2021-04-30 14:41:06 +09:00
SelectionBlueprint.cs
Fix unresolved xmldocs
2021-05-18 13:11:58 +09:00
SnapResult.cs
Remove need for ManiaSnapResult
2020-05-25 19:33:03 +09:00
ToolboxGroup.cs
Add toggle for distance snap
2020-09-09 19:15:35 +09:00
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