Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-04 07:06:35 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
5fcd94880d19f36fba5566f03d3bd0aed6359a36
osukey/osu.Game/Rulesets
History
smoogipooo 5fcd94880d Fix incorrect inequality with multiple speed adjustments at the same start time.
2017-08-22 16:05:53 +09:00
..
Beatmaps
Split ControlPoint into different types.
2017-05-23 14:03:40 +09:00
Judgements
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Mods
HitRenderer -> RulesetContainer
2017-08-09 13:28:29 +09:00
Objects
Merge branch 'master' into fix-taiko-barlines
2017-08-21 16:46:25 +09:00
Replays
CI fixes
2017-04-29 02:30:34 +08:00
Scoring
Merged ppy:master
2017-08-09 08:49:29 +02:00
Timing
Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147
2017-08-21 11:58:54 +09:00
UI
Fix incorrect inequality with multiple speed adjustments at the same start time.
2017-08-22 16:05:53 +09:00
BeatmapStatistic.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
Ruleset.cs
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00
RulesetInfo.cs
Round 2 of CI fixes.
2017-08-18 15:09:54 +09:00
RulesetStore.cs
Give HitRenderer a reference to Ruleset
2017-08-09 13:05:52 +09:00
Powered by Gitea Version: 1.24.2 Page: 138ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API