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osukey/osu.Game/Beatmaps
Bartłomiej Dach 6100bf66a6 Clean up cancellation handling in WorkingBeatmap
After the recent changes introducing cancellation support to
`WorkingBeatmap`, it turned out that if the cancellation support was
used, `GetPlayableBeatmap()` would raise timeout exceptions rather than
the expected `OperationCanceledException`.

To that end, split off a separate overload for the typical usage, that
catches `OperationCanceledException` and converts them to beatmap load
timeout exceptions, and use normal `OperationCanceledException`s in the
overload that requires a cancellation token to work.
2021-11-20 17:23:55 +01:00
..
2021-04-09 13:56:58 +09:00
2021-10-03 00:55:29 +09:00
2020-09-17 18:37:48 +09:00