2017-03-28 10:33:23 +09:00

18 lines
488 B
C#

using System.Collections.Generic;
using OpenTK.Input;
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
namespace osu.Game.Modes.Taiko.Objects.Drawable
{
public class DrawableCentreHit : DrawableHit
{
protected override List<Key> HitKeys { get; } = new List<Key>(new Key[] { Key.F, Key.J });
public DrawableCentreHit(Hit hit)
: base(hit)
{
Add(new CentreHitCirclePiece(new CirclePiece()));
}
}
}