mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Will probably rename this to MiniTimeline or something... But the basic structure is there plus most of functionality minus keyboard input.
801 lines
46 KiB
XML
801 lines
46 KiB
XML
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<Compile Include="IO\FileStore.cs" />
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<Compile Include="IO\Legacy\ILegacySerializable.cs" />
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<Compile Include="IO\Legacy\SerializationReader.cs" />
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<Compile Include="IPC\ScoreIPCChannel.cs" />
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<Compile Include="Online\API\OAuth.cs" />
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<Compile Include="Online\API\OAuthToken.cs" />
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<Compile Include="Online\API\Requests\DownloadBeatmapSetRequest.cs" />
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<Compile Include="Online\Multiplayer\RoomStatus.cs" />
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<Compile Include="OsuGame.cs" />
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<Compile Include="OsuGameDesktop.cs" />
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<Compile Include="Overlays\ChatOverlay.cs" />
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<Compile Include="Overlays\Settings\Sections\Audio\AudioDevicesSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\Audio\MainMenuSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\Audio\VolumeSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\GameplaySection.cs" />
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<Compile Include="Overlays\Settings\Sections\Gameplay\GeneralSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\Gameplay\SongSelectSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\GeneralSection.cs" />
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<Compile Include="Overlays\Settings\Sections\General\LanguageSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\General\LoginSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\General\UpdateSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\GraphicsSection.cs" />
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<Compile Include="Overlays\Settings\Sections\Graphics\DetailSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\Graphics\MainMenuSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\Graphics\RendererSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\InputSection.cs" />
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<Compile Include="Overlays\Settings\Sections\Input\KeyboardSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\Input\MouseSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\MaintenanceSection.cs" />
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<Compile Include="Overlays\Settings\Sections\Maintenance\GeneralSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\OnlineSection.cs" />
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<Compile Include="Overlays\Settings\Sections\SkinSection.cs" />
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<Compile Include="Overlays\Settings\SettingsCheckbox.cs" />
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<Compile Include="Overlays\Settings\SettingsDropdown.cs" />
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<Compile Include="Overlays\Settings\SettingsEnumDropdown.cs" />
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<Compile Include="Overlays\Settings\SettingsFooter.cs" />
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<Compile Include="Overlays\Settings\SettingsHeader.cs" />
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<Compile Include="Overlays\Settings\SettingsItem.cs" />
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<Compile Include="Overlays\Settings\SettingsLabel.cs" />
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<Compile Include="Overlays\Settings\SettingsSection.cs" />
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<Compile Include="Overlays\Settings\SettingsSlider.cs" />
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<Compile Include="Overlays\Settings\SettingsSubsection.cs" />
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<Compile Include="Overlays\Settings\SettingsTextBox.cs" />
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<Compile Include="Overlays\Settings\Sidebar.cs" />
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<Compile Include="Overlays\Settings\SidebarButton.cs" />
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<Compile Include="Overlays\SocialOverlay.cs" />
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<Compile Include="Overlays\Social\FilterControl.cs" />
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<Compile Include="Overlays\Social\Header.cs" />
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<Compile Include="Overlays\Toolbar\Toolbar.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarChatButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarDirectButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarHomeButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarModeButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarModeSelector.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarMusicButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarNotificationButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarOverlayToggleButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarSettingsButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarSocialButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarUserArea.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarUserButton.cs" />
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<Compile Include="Overlays\UserProfileOverlay.cs" />
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<Compile Include="Overlays\VersionManager.cs" />
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<Compile Include="Overlays\WaveOverlayContainer.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Rulesets\Judgements\DrawableJudgement.cs" />
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<Compile Include="Rulesets\Judgements\Judgement.cs" />
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<Compile Include="Rulesets\Mods\IApplicableMod.cs" />
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<Compile Include="Rulesets\Mods\IApplicableToClock.cs" />
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<Compile Include="Rulesets\Mods\IApplicableToDifficulty.cs" />
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<Compile Include="Rulesets\Mods\Mod.cs" />
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<Compile Include="Rulesets\Mods\ModAutoplay.cs" />
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<Compile Include="Rulesets\Mods\ModCinema.cs" />
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<Compile Include="Rulesets\Mods\ModDaycore.cs" />
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<Compile Include="Rulesets\Mods\ModDoubleTime.cs" />
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<Compile Include="Rulesets\Mods\ModEasy.cs" />
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<Compile Include="Rulesets\Mods\ModFlashlight.cs" />
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<Compile Include="Rulesets\Mods\ModHalfTime.cs" />
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<Compile Include="Rulesets\Mods\ModHardRock.cs" />
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<Compile Include="Rulesets\Mods\ModHidden.cs" />
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<Compile Include="Rulesets\Mods\ModNightcore.cs" />
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<Compile Include="Rulesets\Mods\ModNoFail.cs" />
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<Compile Include="Rulesets\Mods\ModPerfect.cs" />
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<Compile Include="Rulesets\Mods\ModRelax.cs" />
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<Compile Include="Rulesets\Mods\ModSuddenDeath.cs" />
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<Compile Include="Rulesets\Mods\ModType.cs" />
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<Compile Include="Rulesets\Mods\MultiMod.cs" />
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<Compile Include="Rulesets\Objects\CircularArcApproximator.cs" />
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<Compile Include="Rulesets\Objects\Drawables\DrawableScrollingHitObject.cs" />
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<Compile Include="Rulesets\Objects\Drawables\IDrawableHitObjectWithProxiedApproach.cs" />
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<Compile Include="Rulesets\Objects\Drawables\IScrollingHitObject.cs" />
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<Compile Include="Rulesets\Objects\HitObject.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Catch\ConvertHit.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Catch\ConvertHitObjectParser.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Catch\ConvertSpinner.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Mania\ConvertHold.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Mania\ConvertSpinner.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Osu\ConvertHit.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Osu\ConvertHitObjectParser.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Osu\ConvertSlider.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Osu\ConvertSpinner.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Taiko\ConvertHit.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Taiko\ConvertHitObjectParser.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Taiko\ConvertSlider.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Taiko\ConvertSpinner.cs" />
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<Compile Include="Screens\Backgrounds\BackgroundScreenBeatmap.cs" />
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<Compile Include="Screens\Charts\ChartInfo.cs" />
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<Compile Include="Screens\Direct\OnlineListing.cs" />
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<Compile Include="Screens\OsuScreen.cs" />
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<Compile Include="Screens\Play\ReplaySettings\ReplaySliderBar.cs" />
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<Compile Include="Screens\Play\SkipButton.cs" />
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<Compile Include="Screens\Play\SongProgress.cs" />
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<Compile Include="Screens\Play\SongProgressBar.cs" />
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<Compile Include="Screens\Play\SongProgressGraph.cs" />
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<Compile Include="Screens\Play\SongProgressInfo.cs" />
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<Compile Include="Screens\Play\SquareGraph.cs" />
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<Compile Include="Screens\Ranking\AspectContainer.cs" />
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<Compile Include="Screens\Ranking\ResultModeTabControl.cs" />
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<Compile Include="Screens\Ranking\ResultsPage.cs" />
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<Compile Include="Screens\Ranking\ResultsPageRanking.cs" />
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<Compile Include="Screens\Ranking\ResultsPageScore.cs" />
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<Compile Include="Screens\ScreenWhiteBox.cs" />
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<Compile Include="Screens\Select\BeatmapCarousel.cs" />
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<Compile Include="Screens\Select\BeatmapDeleteDialog.cs" />
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<Compile Include="Screens\Select\BeatmapDetailArea.cs" />
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<Compile Include="Screens\Select\BeatmapDetailAreaTabControl.cs" />
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<Compile Include="Screens\Select\BeatmapDetails.cs" />
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<Compile Include="Screens\Select\BeatmapInfoWedge.cs" />
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<Compile Include="Screens\Select\Details\AdvancedStats.cs" />
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<Compile Include="Screens\Select\Details\FailRetryGraph.cs" />
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<Compile Include="Screens\Select\Details\UserRatings.cs" />
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<Compile Include="Screens\Select\EditSongSelect.cs" />
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<Compile Include="Screens\Select\FilterControl.cs" />
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<Compile Include="Screens\Select\FilterCriteria.cs" />
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<Compile Include="Screens\Select\Filter\GroupMode.cs" />
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<Compile Include="Screens\Select\Filter\SortMode.cs" />
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<Compile Include="Screens\Select\Footer.cs" />
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<Compile Include="Screens\Select\FooterButton.cs" />
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<Compile Include="Screens\Select\Leaderboards\DrawableRank.cs" />
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<Compile Include="Screens\Select\Leaderboards\Leaderboard.cs" />
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<Compile Include="Screens\Select\Leaderboards\LeaderboardScore.cs" />
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<Compile Include="Screens\Select\MatchSongSelect.cs" />
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<Compile Include="Screens\Select\Options\BeatmapOptionsButton.cs" />
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<Compile Include="Screens\Select\Options\BeatmapOptionsOverlay.cs" />
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<Compile Include="Screens\Select\PlaySongSelect.cs" />
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<Compile Include="Screens\Select\SongSelect.cs" />
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<Compile Include="Screens\Select\WedgeBackground.cs" />
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<Compile Include="Screens\Tournament\Components\DrawingsConfigManager.cs" />
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<Compile Include="Screens\Tournament\Components\VisualiserContainer.cs" />
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<Compile Include="Screens\Tournament\Drawings.cs" />
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<Compile Include="Screens\Tournament\Group.cs" />
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<Compile Include="Screens\Tournament\GroupContainer.cs" />
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<Compile Include="Screens\Tournament\ScrollingTeamContainer.cs" />
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<Compile Include="Screens\Tournament\Teams\DrawingsTeam.cs" />
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<Compile Include="Screens\Tournament\Teams\ITeamList.cs" />
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<Compile Include="Screens\Tournament\Teams\StorageBackedTeamList.cs" />
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<Compile Include="Storyboards\CommandLoop.cs" />
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<Compile Include="Storyboards\CommandTimeline.cs" />
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<Compile Include="Storyboards\CommandTimelineGroup.cs" />
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<Compile Include="Storyboards\CommandTrigger.cs" />
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<Compile Include="Storyboards\Drawables\DrawablesExtensions.cs" />
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<Compile Include="Storyboards\Drawables\DrawableStoryboard.cs" />
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<Compile Include="Storyboards\Drawables\DrawableStoryboardAnimation.cs" />
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<Compile Include="Storyboards\Drawables\DrawableStoryboardLayer.cs" />
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<Compile Include="Storyboards\Drawables\DrawableStoryboardSprite.cs" />
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<Compile Include="Storyboards\Drawables\IFlippable.cs" />
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<Compile Include="Storyboards\IStoryboardElement.cs" />
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<Compile Include="Storyboards\Storyboard.cs" />
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<Compile Include="Storyboards\StoryboardAnimation.cs" />
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<Compile Include="Storyboards\StoryboardLayer.cs" />
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<Compile Include="Storyboards\StoryboardSample.cs" />
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<Compile Include="Storyboards\StoryboardSprite.cs" />
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<Compile Include="Tests\Beatmaps\TestWorkingBeatmap.cs" />
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<Compile Include="Tests\Platform\TestStorage.cs" />
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<Compile Include="Tests\Visual\OsuTestCase.cs" />
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<Compile Include="Tests\Visual\TestCaseBeatmapDetailArea.cs" />
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<Compile Include="Tests\Visual\TestCaseBeatmapDetails.cs" />
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<Compile Include="Tests\Visual\TestCaseBeatmapOptionsOverlay.cs" />
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<Compile Include="Tests\Visual\TestCaseBeatSyncedContainer.cs" />
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<Compile Include="Tests\Visual\TestCaseBreadcrumbs.cs" />
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<Compile Include="Tests\Visual\TestCaseChatDisplay.cs" />
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<Compile Include="Tests\Visual\TestCaseContextMenu.cs" />
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<Compile Include="Tests\Visual\TestCaseDialogOverlay.cs" />
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<Compile Include="Tests\Visual\TestCaseDirect.cs" />
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<Compile Include="Tests\Visual\TestCaseDrawableRoom.cs" />
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<Compile Include="Tests\Visual\TestCaseDrawings.cs" />
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<Compile Include="Tests\Visual\TestCaseEditorMenuBar.cs" />
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<Compile Include="Tests\Visual\TestCaseEditorTimingTimeline.cs" />
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<Compile Include="Tests\Visual\TestCaseGamefield.cs" />
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<Compile Include="Tests\Visual\TestCaseGraph.cs" />
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<Compile Include="Tests\Visual\TestCaseKeyConfiguration.cs" />
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<Compile Include="Tests\Visual\TestCaseKeyCounter.cs" />
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<Compile Include="Tests\Visual\TestCaseLeaderboard.cs" />
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<Compile Include="Tests\Visual\TestCaseMedalOverlay.cs" />
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<Compile Include="Tests\Visual\TestCaseMenuButtonSystem.cs" />
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<Compile Include="Tests\Visual\TestCaseMenuOverlays.cs" />
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<Compile Include="Tests\Visual\TestCaseMods.cs" />
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<Compile Include="Tests\Visual\TestCaseMusicController.cs" />
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<Compile Include="Tests\Visual\TestCaseNotificationOverlay.cs" />
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<Compile Include="Tests\Visual\TestCaseOnScreenDisplay.cs" />
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<Compile Include="Tests\Visual\TestCasePlayer.cs" />
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<Compile Include="Tests\Visual\TestCasePlaySongSelect.cs" />
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<Compile Include="Tests\Visual\TestCaseReplay.cs" />
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<Compile Include="Tests\Visual\TestCaseReplaySettingsOverlay.cs" />
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<Compile Include="Tests\Visual\TestCaseResults.cs" />
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<Compile Include="Tests\Visual\TestCaseRoomInspector.cs" />
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<Compile Include="Tests\Visual\TestCaseScoreCounter.cs" />
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<Compile Include="Tests\Visual\TestCaseScrollingPlayfield.cs" />
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<Compile Include="Tests\Visual\TestCaseSettings.cs" />
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<Compile Include="Tests\Visual\TestCaseSkipButton.cs" />
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<Compile Include="Tests\Visual\TestCaseSocial.cs" />
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<Compile Include="Tests\Visual\TestCaseSongProgress.cs" />
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<Compile Include="Tests\Visual\TestCaseStoryboard.cs" />
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<Compile Include="Tests\Visual\TestCaseTabControl.cs" />
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<Compile Include="Tests\Visual\TestCaseTextAwesome.cs" />
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<Compile Include="Tests\Visual\TestCaseTwoLayerButton.cs" />
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<Compile Include="Tests\Visual\TestCaseUserPanel.cs" />
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<Compile Include="Tests\Visual\TestCaseUserProfile.cs" />
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<Compile Include="Users\Avatar.cs" />
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<Compile Include="Users\Country.cs" />
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<Compile Include="Users\Medal.cs" />
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<Compile Include="Users\Team.cs" />
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<Compile Include="Users\UpdateableAvatar.cs" />
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<Compile Include="Users\User.cs" />
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<Compile Include="Users\UserCoverBackground.cs" />
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<Compile Include="Users\UserPanel.cs" />
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<Compile Include="Users\UserStatistics.cs" />
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<Compile Include="Users\UserStatus.cs" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="lazer.ico" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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<ProjectExtensions>
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<VisualStudio>
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</VisualStudio>
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</ProjectExtensions>
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<PropertyGroup>
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<PreBuildEvent>
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</PreBuildEvent>
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</PropertyGroup>
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<PropertyGroup>
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<PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
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</Project> |