Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-05-21 13:37:20 +09:00
Code Issues Packages Projects Releases Wiki Activity
osukey/osu.Game.Rulesets.Taiko
History
smoogipoo f429a8f7c2 Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
..
Audio
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
Beatmaps
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
Difficulty
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Judgements
Apply more missed cases
2019-04-01 12:44:46 +09:00
Mods
disable HD for taiko
2019-07-01 09:45:14 +02:00
Objects
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
Properties
Merge remote-tracking branch 'upstream/master' into android
2019-01-29 18:13:43 -06:00
Replays
Change osu!catch key trigger to occur on frame before positional change
2019-09-13 23:06:35 +09:00
Resources/Testing/Beatmaps
Add taiko difficulty calculator tests
2019-02-15 14:44:26 +09:00
Scoring
Fix allowed results omissions
2019-09-06 15:37:20 +09:00
UI
Decouple bar line hitobjects from generator
2019-09-25 00:36:27 +02:00
osu.Game.Rulesets.Taiko.csproj
Remove unnecessary folder reference
2019-02-20 10:46:25 +09:00
TaikoInputManager.cs
Fix remaining issues
2019-02-28 13:31:40 +09:00
TaikoRuleset.cs
Fix PF/SD legacy mod conversion
2019-09-15 22:55:25 +02:00
TaikoSkinComponent.cs
Update naming
2019-08-30 15:13:29 +09:00
TaikoSkinComponents.cs
Introduce the concept of SkinComponents
2019-08-30 14:55:52 +09:00
Powered by Gitea Version: 1.23.1 Page: 115ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API