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mirror of https://github.com/osukey/osukey.git synced 2025-05-13 17:47:18 +09:00
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osukey/osu.Game/Rulesets/Difficulty
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Samuel Cattini-Schultz 5bdd15f746 Refactor Skill.Process() to not require calling base.Process()
2021-04-05 22:14:59 +10:00
..
Preprocessing
Refactor to encapsulate strain logic into Skill class
2021-04-03 20:47:43 +11:00
Skills
Refactor Skill.Process() to not require calling base.Process()
2021-04-05 22:14:59 +10:00
Utils
Fix wrong mono streak length handling in corner case
2020-09-10 20:50:26 +02:00
DifficultyAttributes.cs
Move MaxCombo to base DifficultyAttributes
2020-08-28 19:16:20 +09:00
DifficultyCalculator.cs
Refactor Skill.Process() to not require calling base.Process()
2021-04-05 22:14:59 +10:00
PerformanceCalculator.cs
Remove IBeatmap from PerformanceCalculator.
2020-10-02 19:24:30 +02:00
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