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mirror of https://github.com/osukey/osukey.git synced 2025-08-03 22:56:36 +09:00
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6bd3eaf37da14e994e5b8c9d9c15562e16dafd49
osukey/osu.Game
History
Adonais Romero González 6bd3eaf37d Changes according to review + Refactor
2016-10-14 18:23:27 -05:00
..
Beatmaps
Converted all .cs files to use CRLF line endings.
2016-10-13 23:33:58 -04:00
Configuration
Add basic VolumeControl and saving of volume to config.
2016-10-08 15:54:00 +09:00
Database
Converted all .cs files to use CRLF line endings.
2016-10-13 23:33:58 -04:00
GameModes
Changes according to review + Refactor
2016-10-14 18:23:27 -05:00
Graphics
Changes according to review + Refactor
2016-10-14 18:23:27 -05:00
Input
Add in-game chat display, along with a global hotkey handling method.
2016-10-08 19:23:21 +09:00
Online
Fix regressions with HitRenderers, while also cleaning them up.
2016-10-13 10:10:15 +09:00
Overlays
Fix regressions caused by overlay class.
2016-10-14 12:50:03 +09:00
Properties
License -> Licence.
2016-08-26 17:27:49 +09:00
Users
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
2016-09-06 21:41:16 +09:00
osu.Game.csproj
Changes according to review + Refactor
2016-10-14 18:23:27 -05:00
OsuGame.cs
Fix regressions caused by overlay class.
2016-10-14 12:50:03 +09:00
OsuGameBase.cs
Start implementing legacy decoder
2016-10-13 12:16:48 +09:00
packages.config
Implement OszArchiveReader
2016-10-12 11:32:40 -04:00
VolumeControl.cs
Remove all non-load Game access.
2016-10-12 15:47:08 +09:00
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