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17 lines
372 B
C#
17 lines
372 B
C#
using osu.Game.Beatmaps;
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using osu.Game.Modes.Taiko.Objects;
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namespace osu.Game.Modes.Taiko.Beatmaps
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{
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internal class TaikoBeatmapProcessor : IBeatmapProcessor<TaikoBaseHit>
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{
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public void PostProcess(Beatmap<TaikoBaseHit> beatmap)
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{
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}
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public void SetDefaults(TaikoBaseHit hitObject)
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{
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}
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}
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}
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