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osukey/osu.Game/Modes
History
Dean Herbert 4f3ab879de
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
UpdateState is called in LoadComplete for cases where the state may have changed before a load operation.
2017-03-22 09:43:44 +09:00
..
Judgements
Add license headers.
2017-03-15 21:32:47 +09:00
Mods
Add license headers.
2017-03-15 21:32:47 +09:00
Objects
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
2017-03-22 09:43:44 +09:00
UI
Late-add the HitObjects container in the Playfield.
2017-03-21 16:46:43 +09:00
LegacyReplay.cs
Update framework.
2017-03-14 12:01:58 +09:00
PlayMode.cs
Added Descriptions to Rulesets + PlayModes list
2017-03-09 21:37:03 +01:00
Replay.cs
Replay loading via drag-drop huzzah!
2017-03-04 19:02:43 +09:00
Ruleset.cs
Add back CreateScoreProcessor to Ruleset to instantiate a non-generic ScoreProcessor for ScoreDatabase.
2017-03-16 13:13:45 +09:00
Score.cs
Add GetScoresRequest API methods.
2017-03-15 14:06:05 +09:00
ScoreProcessor.cs
GetScore -> CreateScore.
2017-03-17 02:03:12 +09:00
ScoreRank.cs
Rename ScoreRanks to be in line with current API.
2017-03-15 13:55:29 +09:00
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