Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-04 07:06:35 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
74f1a9622f61d112fdc7b89dc9dcdc678d7b6c1b
osukey/osu.Game
History
Dean Herbert 74f1a9622f Add initial game-wide beatmap flow.
2016-10-28 19:55:48 +09:00
..
Beatmaps
Add initial game-wide beatmap flow.
2016-10-28 19:55:48 +09:00
Configuration
Add basic VolumeControl and saving of volume to config.
2016-10-08 15:54:00 +09:00
Database
Add initial game-wide beatmap flow.
2016-10-28 19:55:48 +09:00
GameModes
Add initial game-wide beatmap flow.
2016-10-28 19:55:48 +09:00
Graphics
Update transforms to not accept clock.
2016-10-28 17:42:00 +09:00
Input
Add in-game chat display, along with a global hotkey handling method.
2016-10-08 19:23:21 +09:00
IPC
Make importing work properly.
2016-10-24 11:39:53 -04:00
Online
Fix FlowContainers.
2016-10-22 18:05:46 +09:00
Overlays
Fix FlowContainers.
2016-10-22 18:05:46 +09:00
Properties
License -> Licence.
2016-08-26 17:27:49 +09:00
Users
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
2016-09-06 21:41:16 +09:00
osu.Game.csproj
Move Results to own namespace.
2016-10-28 16:10:10 +09:00
OsuGame.cs
Add initial game-wide beatmap flow.
2016-10-28 19:55:48 +09:00
OsuGameBase.cs
Add initial game-wide beatmap flow.
2016-10-28 19:55:48 +09:00
packages.config
Framework & OpenTK updates.
2016-10-26 23:13:44 +09:00
Powered by Gitea Version: 1.24.2 Page: 130ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API