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mirror of https://github.com/osukey/osukey.git synced 2025-08-03 22:56:36 +09:00
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768bc2bb5f847ce48fcd779622d3e8de122bc92e
osukey/osu.Game.Modes.Taiko
History
smoogipooo 768bc2bb5f Make TaikoHitObject store whether the hit object is a finisher.
2017-03-23 19:14:21 +09:00
..
Beatmaps
Make TaikoHitObject store whether the hit object is a finisher.
2017-03-23 19:14:21 +09:00
Judgements
Add DrumRoll tick judgement info.
2017-03-23 17:52:46 +09:00
Mods
Initial attempt at making mods apply better.
2017-03-12 22:13:43 +09:00
Objects
Make TaikoHitObject store whether the hit object is a finisher.
2017-03-23 19:14:21 +09:00
Properties
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
UI
Add constant for HitTarget line thickness and make slightly thicker (displays better at lower resolutions).
2017-03-23 15:32:41 +09:00
OpenTK.dll.config
Add/update license headers.
2017-02-14 18:17:35 +09:00
osu.Game.Modes.Taiko.csproj
Merge branch 'taiko_drumroll_tick_judgements' into taiko_scoreprocessing
2017-03-23 17:58:12 +09:00
packages.config
Make ScoreProcessors take generic judgements.
2017-03-16 12:45:23 +09:00
TaikoDifficultyCalculator.cs
Rename TaikoBaseHit -> TaikoHitObject.
2017-03-17 13:33:48 +09:00
TaikoRuleset.cs
Add back CreateScoreProcessor to Ruleset to instantiate a non-generic ScoreProcessor for ScoreDatabase.
2017-03-16 13:13:45 +09:00
TaikoScoreProcessor.cs
Rename TaikoBaseHit -> TaikoHitObject.
2017-03-17 13:33:48 +09:00
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