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osukey/osu.Game/Modes/Objects
History
smoogipooo 76c0a4d836 HitObjectType -> LegacyHitObjectType, move to Legacy namespace.
2017-03-15 19:39:40 +09:00
..
Drawables
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
Legacy
HitObjectType -> LegacyHitObjectType, move to Legacy namespace.
2017-03-15 19:39:40 +09:00
Types
HitObjectType -> LegacyHitObjectType, move to Legacy namespace.
2017-03-15 19:39:40 +09:00
BezierApproximator.cs
Add further abstraction to Sliders/IHasCurve.
2017-03-15 12:52:25 +09:00
CircularArcApproximator.cs
Add further abstraction to Sliders/IHasCurve.
2017-03-15 12:52:25 +09:00
CurvedHitObject.cs
Refactorings.
2017-03-15 12:57:17 +09:00
HitObject.cs
Null-safety in the case where there are no HitObjects.
2017-03-14 19:44:14 +09:00
HitObjectParser.cs
Fix some license headers.
2017-03-02 18:45:20 +09:00
LegacyHitObjectParser.cs
HitObjectType -> LegacyHitObjectType, move to Legacy namespace.
2017-03-15 19:39:40 +09:00
SliderCurve.cs
Add further abstraction to Sliders/IHasCurve.
2017-03-15 12:52:25 +09:00
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