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mirror of https://github.com/osukey/osukey.git synced 2025-08-03 14:46:38 +09:00
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788c11de10f3e784d72c82c4c35db64c8c7f8d43
osukey/osu.Game/GameModes/Play
History
Dean Herbert a61fb5ef5d Initial updates to make generic containers work.
2016-11-07 21:13:56 +09:00
..
Catch
Add async workflow.
2016-11-01 23:24:14 +09:00
Mania
Ensure transformations are never used prior to being added to the Drawable tree.
2016-11-06 11:13:52 +01:00
Osu
Initial updates to make generic containers work.
2016-11-07 21:13:56 +09:00
Taiko
Add async workflow.
2016-11-01 23:24:14 +09:00
ComboCounter.cs
Ensure transformations are never used prior to being added to the Drawable tree.
2016-11-06 11:13:52 +01:00
ComboResultCounter.cs
Make use of new timing system in Drawables and Transforms.
2016-11-06 08:25:21 +01:00
HitRenderer.cs
Add autoplay toggle (const).
2016-11-04 15:43:53 +09:00
ModSelect.cs
Schedule some illegal calls.
2016-11-02 01:02:34 +09:00
Player.cs
Add autoplay toggle (const).
2016-11-04 15:43:53 +09:00
Playfield.cs
Make playfield dark, not light. No masking either.
2016-10-19 18:15:49 +09:00
PlayMode.cs
Add osu! prefix to mode descriptions.
2016-10-04 19:40:56 +09:00
PlaySongSelect.cs
Smoothen wedged buttons in main menu and the wedges on song select background.
2016-11-06 19:34:44 +01:00
ScoreOverlay.cs
Start to structure flow of information in Player.
2016-10-19 19:44:03 +09:00
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