Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-04 23:24:04 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
7a6e9e5070b63d7b1563108f170ca676994e8b5f
osukey/osu.Game/Rulesets/Edit
History
Naxess 7a6e9e5070 Change category of unsnap check to timing
Makes more sense, as this is typically the result of timing changes.
2021-04-27 02:32:57 +02:00
..
Checks
Change category of unsnap check to timing
2021-04-27 02:32:57 +02:00
Tools
Add icons for editor toolbox tools
2020-09-09 18:40:01 +09:00
BeatmapVerifier.cs
Rename CheckUnsnaps -> CheckUnsnappedObjects
2021-04-26 20:32:44 +02:00
DrawableEditRulesetWrapper.cs
Add pooling support to the editor
2020-11-13 17:08:20 +09:00
HitObjectComposer.cs
return a string instead
2021-03-29 17:29:05 +08:00
IBeatmapVerifier.cs
Add the playable beatmap as check argument
2021-04-20 01:31:51 +02:00
IBeatSnapProvider.cs
Fix beat snap implementation being incorrect
2020-01-28 12:48:24 +09:00
IPositionSnapProvider.cs
Make all objects in selection candidates for spatial snapping
2020-11-24 17:35:54 +09:00
OverlaySelectionBlueprint.cs
Hide non-alive selection blueprints by default
2020-05-27 13:40:16 +09:00
PlacementBlueprint.cs
Allow certain mouse input to pass through PlacementBlueprints to the selection logic
2021-04-22 15:44:12 +09:00
SelectionBlueprint.cs
Add the ability to delete slider control points using shift+right click
2020-11-03 20:46:33 +09:00
SnapResult.cs
Remove need for ManiaSnapResult
2020-05-25 19:33:03 +09:00
ToolboxGroup.cs
Add toggle for distance snap
2020-09-09 19:15:35 +09:00
Powered by Gitea Version: 1.24.2 Page: 204ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API