Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-03 22:56:36 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
7ecf4b2154ff7977523f44a1ea70c5feb8f01e7d
osukey/osu.Game.Rulesets.Taiko
History
Dean Herbert 179542daf1 Standardise AssemblyInfos
2017-10-14 15:02:20 +09:00
..
Beatmaps
Only convert chords into strong hits for mania -> taiko
2017-10-01 00:15:23 +02:00
Judgements
Remove AffectsAccuracy for now
2017-09-13 15:44:03 +09:00
Mods
Daycore mod
2017-05-30 12:49:06 -04:00
Objects
Add a bool to specify whether judgements should be visible for certain DrawableHitObjects
2017-10-09 20:17:05 +09:00
Properties
Standardise AssemblyInfos
2017-10-14 15:02:20 +09:00
Replays
Rename keys -> actions
2017-08-24 20:30:18 +09:00
Scoring
Make BasePortion and ComboPortion constants
2017-09-13 16:13:27 +09:00
Tests
And then everything became one
2017-09-19 16:06:58 +09:00
UI
Add a bool to specify whether judgements should be visible for certain DrawableHitObjects
2017-10-09 20:17:05 +09:00
app.config
And then everything became one
2017-09-19 16:06:58 +09:00
OpenTK.dll.config
Update all dependencies in line with framework
2017-09-13 20:25:40 +09:00
osu.Game.Rulesets.Taiko.csproj
Add back osu.Desktop project
2017-10-14 14:33:05 +09:00
packages.config
And then everything became one
2017-09-19 16:06:58 +09:00
TaikoDifficultyCalculator.cs
And then everything became one
2017-09-19 16:06:58 +09:00
TaikoInputManager.cs
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00
TaikoRuleset.cs
Remove Ruleset's CreateScoreProcessor method
2017-09-13 16:37:05 +09:00
Powered by Gitea Version: 1.24.2 Page: 98ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API